Hello Quakers!
Our Mid-Winter Update is now live, and brings a host of balance changes, tweaks, and bug fixes:
MID-WINTER UPDATE
Map Updates
Deep Embrace
- Fixed the collision issue near lower Light Armor
- Added ability collision in the vista outside the power-up window
Exile
- Fixed the collision at Heavy Machinegun Teleporter
Insomnia
-
New Duel item layout:
- Railgun moved to Power-up Dungeon
- Shotgun moved to Railgun Ledge
- Dungeon Cooldowns moved up above where they are in TDM/FFA
-
Fixed Duel & TDM starting spawns, updated respawn locations
-
Fixed collision issue at Heavy Armor window above the jumppad (dire orb could go out of the map)
-
Fixed a visibility popping issue at lower archway near Super Nailgun
-
Disabled the commemorative 25th Anniversary banners in all maps except The Dark Zone
Champion Updates
Clutch
- Starting Armor Points increased from 75 -> 100
SCALEBEARER
- Reduced passive Forward Ground Acceleration from 0.75 to 0.5
- Reduced Bullrush Ground Acceleration from 170 to 150
- Reduced Interruption Speed from 240 ups to 200 ups; if a rushing Scalebearer is slowed below the interruption speed, the Bullrush will stop
- Added a 200-320 ups damage range for Bullrush so that below 320 ups hits deal 25 dmg instead of 0 dmg (This is only during bullrush, still no passive damage below 400 ups)
Weapon Updates
SHOTGUNS
- Added a center pellet to both Shotguns (increasing both max damages by 5, to 85 & 125 max dmg)
NAILGUNS
- Nails now do 10 & 15 damage instead of 12 & 20 (which is 100 & 150 DPS instead of 120 & 200 DPS) — BUT they are easier to hit with now. Nails are now 10u wide instead of 6.4u wide
Sound Updates
- New Audio Hit Beep Options: ( OFF | DAMAGE DEALT | ADDITIVE )
- Reduced elevated pitch range from |-6 steps to +8 steps| to |-4 steps to +4 steps|
- Reduced elevation distance volume reduction from -5db to -3db at the max attenuation
- Fixed landing & fall sound volumes & mix
- Fixed Slash third-person crouchslide sounds after death
- Increased the volume of the Strogg >25 hp pain sounds
- Added four new Strogg VO lines (1 frag, 1 assist, 1 respawn, 1 low health)
- Prevent change weapon sound events from playing from the corpses of dead players & bots
- Increased Diablo SSG shot sounds by +2db
- Increased global max sound events value
- Made pain sounds for teammates quieter
- Athena Ability VO:
- Reduced the first-person VO occurrence from 90% of the time to only 50% of the time
- Reduced the volume by -2db
- Reduced the chance of the "Woohoo" VO from 10% to 5%
- Fixed Localized VO for Athena, Death Knight, and Strogg medals: Air Assualt, Bombardment, Floor Is Lava, Psi Radar, Rope Trick, Smelter, Swinger, and Trident
- Fixed Tribolt max sound instances
Bot Updates
- Slight nerf to bots' nailgun skills
- Ability usage improvements
Miscellaneous
- Allow new unidentified hardware detections to be set to ultra/high instead of med/low
- CTF - once again schedule end-of-game after the final capture, but now with a 1-second delay, instead of none or 3
- UI – Decreased the length of the Ranking Up & Down animations
- Fixed Anarki & Galena pink armor shaders
- Fixed the texture quality for all Lore Vanity items (Scroll 10)
- Fixed watermark code that was trying to drop the "-master-https" string
- Fixed a typo in the weapon switch/railgun loading screen hint
- Added a game tip about pain sounds to the loading screen hints
Services
- Anti-cheat updates