Hello Quakers!
Our Mid-Winter Update is now live, and brings a host of balance changes, tweaks, and bug fixes:
MID-WINTER UPDATE
Map Updates
Deep Embrace
- Fixed the collision issue near lower Light Armor
 - Added ability collision in the vista outside the power-up window
 
Exile
- Fixed the collision at Heavy Machinegun Teleporter
 

Insomnia
- 
New Duel item layout:
- Railgun moved to Power-up Dungeon
 - Shotgun moved to Railgun Ledge
 - Dungeon Cooldowns moved up above where they are in TDM/FFA
 
 - 
Fixed Duel & TDM starting spawns, updated respawn locations
 - 
Fixed collision issue at Heavy Armor window above the jumppad (dire orb could go out of the map)
 - 
Fixed a visibility popping issue at lower archway near Super Nailgun
 - 
Disabled the commemorative 25th Anniversary banners in all maps except The Dark Zone
 
Champion Updates
Clutch

- Starting Armor Points increased from 75 -> 100
 
SCALEBEARER

- Reduced passive Forward Ground Acceleration from 0.75 to 0.5
 - Reduced Bullrush Ground Acceleration from 170 to 150
 - Reduced Interruption Speed from 240 ups to 200 ups; if a rushing Scalebearer is slowed below the interruption speed, the Bullrush will stop
 - Added a 200-320 ups damage range for Bullrush so that below 320 ups hits deal 25 dmg instead of 0 dmg (This is only during bullrush, still no passive damage below 400 ups)
 
Weapon Updates
SHOTGUNS
- Added a center pellet to both Shotguns (increasing both max damages by 5, to 85 & 125 max dmg)
 
NAILGUNS
- Nails now do 10 & 15 damage instead of 12 & 20 (which is 100 & 150 DPS instead of 120 & 200 DPS) — BUT they are easier to hit with now. Nails are now 10u wide instead of 6.4u wide
 
Sound Updates
- New Audio Hit Beep Options: ( OFF | DAMAGE DEALT | ADDITIVE )
 - Reduced elevated pitch range from |-6 steps to +8 steps| to |-4 steps to +4 steps|
 - Reduced elevation distance volume reduction from -5db to -3db at the max attenuation
 - Fixed landing & fall sound volumes & mix
 - Fixed Slash third-person crouchslide sounds after death
 - Increased the volume of the Strogg >25 hp pain sounds
 - Added four new Strogg VO lines (1 frag, 1 assist, 1 respawn, 1 low health)
 - Prevent change weapon sound events from playing from the corpses of dead players & bots
 - Increased Diablo SSG shot sounds by +2db
 - Increased global max sound events value
 - Made pain sounds for teammates quieter
 - Athena Ability VO:
- Reduced the first-person VO occurrence from 90% of the time to only 50% of the time
 - Reduced the volume by -2db
 - Reduced the chance of the "Woohoo" VO from 10% to 5%
 
 - Fixed Localized VO for Athena, Death Knight, and Strogg medals: Air Assualt, Bombardment, Floor Is Lava, Psi Radar, Rope Trick, Smelter, Swinger, and Trident
 - Fixed Tribolt max sound instances
 
Bot Updates
- Slight nerf to bots' nailgun skills
 - Ability usage improvements
 
Miscellaneous
- Allow new unidentified hardware detections to be set to ultra/high instead of med/low
 - CTF - once again schedule end-of-game after the final capture, but now with a 1-second delay, instead of none or 3
 - UI – Decreased the length of the Ranking Up & Down animations
 - Fixed Anarki & Galena pink armor shaders
 - Fixed the texture quality for all Lore Vanity items (Scroll 10)
 - Fixed watermark code that was trying to drop the "-master-https" string
 - Fixed a typo in the weapon switch/railgun loading screen hint
 - Added a game tip about pain sounds to the loading screen hints
 
Services
- Anti-cheat updates