Quake Champions Winter 2020 Update

Winter has come, and it's brought a brand new Quake Champions update! This update includes our first ever ice-themed map, Exile; and a CTF version of The Longest Yard! There are even more presents under the Quakemas tree with new game modes, Season 9 Battle Pass rewards, and tons of balance updates!

UPDATE HIGHLIGHTS

NEW MAP: EXILE

"Only the dust-laden ice holds together these halls at the end of time. Only the jaundiced traces of their sole denizen etch and illuminate their walls."

The icy arena Exile lies within The Rift, the dark edge of the Dreamland where the Elder God known as The Lurching King now resides. Exile is available in Duel, Deathmatch, Team Deathmatch, Clan Arena, Instagib, Unholy Trinity, and Hot Rockets.

quake exile

NEW MAP: THE LONGEST YARD CTF

A remix on the classic, this mirrored teamplay version of The Longest Yard is now available in Capture the Flag mode!

Quake LongestYardCTF

SEASON 9 BATTLE PASS REWARDS

Pick up this Season's Battle Pass and unwrap some festive rewards:

  • 55 winter vanities
  • 107 new profile icons
  • Returning weapons: MARAUDER, GRAVEDIGGER, FLINTLOCK, and TESLA
  • 6 new Lore scrolls, "The Music in the Darkness," which when fully collected unlocks the MASTER SHADER for the Lightning Gun and Railgun

Quake Winter Vanities

NEW STORE OFFERS

  • SHAMBLER ARM Lightning Gun — To Ranger’s pleasant surprise this glistening clawed limb, torn from fresh slaughter, still keeps a charge.
  • FREEZE GUN Super Nailgun — Available once more for a limited time, pelt your enemies with a barrage of snowballs with this winter themed SNG!
  • COUNTRY FLAGS 2 — 114 new country flag profile icons
  • SALES — Outfits up to 70% off and Weapons up to 60% off

quake shambler arm

IN-GAME PRO LEAGUE REWARDS

  • Quake Pro League title belts added for QPL Championship victors!

QPL belt ingame

CAPTURE THE FLAG

  • MercyLimit now only takes affect in Round 2
  • Added scoring bonuses for killing the flag carrier(+1), retrieving the flag (+1), and capturing (+5)
  • Added Flag Drag, causing Flag Carriers' maximum movement speed to be reduced to 80%. Movement below these reduced limits remain uninhibited. Examples:
    • Ranger's top speed of 1000 ups reduced to 800 ups
    • Crouchsliders /Air-Dodger's top speed of 750 ups reduced to 600 ups
    • Anarki's top speed of 640 ups reduce to 512 ups
    • Sorlag's top speed of 625 ups reduced to 500 ups

DUEL

  • Leaderboards & Ranks reset!
  • Minimum spawn radius increased from 35m to 42m

TDM 2v2

  • Leaderboards & Ranks reset!

AWOKEN

  • Fixed exploitative hiding spot outside the Mega Health window

BLOOD COVENANT

  • Added CTF support, now available in Quick Play, Practice, and Custom Game

DEEP EMBRACE

  • Fixed exploitative hiding spot outside the Rocket Launcher window
  • Widened the jumppad trigger at the Rocket Launcher jumppad
  • Fixed two collision exploits
  • Removed a thin collision ledge near the Rocket Launcher staircase health bubble
  • Fixed collision at tri-bolt shards, rockets could be fired into the wall at shards

RUINS OF SARNATH

  • Added CTF support, now available in Quick Play, Practice, and Custom Game

CHAMPION MOVEMENT

We now properly enforce maximum speed caps for Champions both in the air and on the ground. Previously, speed caps only applied to Champions on the ground, but they could indefinitely go beyond their speed cap if they remained airborne via Rocket Jumps. We now still allow such similar bursts of speed from RJs to initially go over their maximum speed, but now those characters will have their air speed degrade down to the intended speed cap.

The largest impact of this change will be in CTF when some characters attempt to cross the map in seconds to either attack the flag, escape with the flag, or chase to retrieve the flag. In these situations you'll see that the Champions who can currently go above their intended max speed will now be somewhat kept in check.

CHAMPIONS

  • Anarki - Max speed 15.625 m/s (625 ups) to 16 m/s (640 ups)
  • Athena - Max speed 50 m/s (2000 ups) to 25 m/s (1000 ups)
  • Clutch - Max speed 20 m/s (800 ups) to 17.5 m/s (750 ups)
  • Slash - Max speed 20 m/s (800 ups) to 17.5 m/s (750 ups)
  • Sorlag - Fixed the body banking (A/D and W/S) animations that would cause her torso to rapidly shift position when attempting to change horizontal direction.
  • Sorlag - Max speed 15 m/s (600 ups) to 15.625 m/s (625 ups)
  • Strogg & Peeker - Max speed 20 m/s (800 ups) to 17.5 m/s (750 ups)

WEAPONS

  • Extended the max Railgun range from 150 m (6k u) to 250 m (10k u), necessary for the distances present on The Longest Yard CTF

POST-GAME SCOREBOARD & STATISTICS UI

  • Fixed damage scoring system persistence to post-game scoreboards & summaries
  • Added ability damage to post-game statistics tab! The damage stat will now show your combined weapon and ability damage dealt

VANITY WEAPONS

  • Quake Pro League Title Belts added for QPL Championship victors!
  • Toned down INCINERATOR Plasma Beam third-person FX
  • Fixed the Moonstriker's muzzle offset